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Thread: SimCity V

  1. #11
    Darth Small Macheath's Avatar
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    I guess Francis knows how you feel?



    Edit: Oh Clint...

    Last edited by Macheath; 03-08-2013 at 02:19 PM.

  2. #12
    Darth Small Macheath's Avatar
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    Jesus. I just popped in on Clint's twitch page to see what kind of progress his city was making, and he streamed that video for three hours today.

  3. #13
    Darth Small Macheath's Avatar
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    Top review on Amazon is unflattering:

    Fundamentally, SimCity has always been a 'software toy'. That means that there's no real end state, no way to win. It's just a thing that you play and experiment with. You build, and tinker, and mess around. It's a toy, not a game; it's a sandbox, not baseball.

    So, in this iteration of the game, you don't even get to buy your toy. Rather, you rent a toy from EA, who lets you play with it only in very limited, circumscribed ways, only on their servers. So you have to have a live Internet connection at all times, and their servers have to be up, and have to have space for you. And the rules for play are draconian. If you want to, say, build a city, save it, blow it up with something terrible, and then restore from save, you can't do that anymore. That's an unauthorized usage of their toy. And if you figure out ways of using their toy that they don't like, they'll ban you forever.

    All third-party modding is shut out. One of the best parts of SimCity 4 and The Sims is that users can create and share content among themselves for free. You will no longer be able to do this. You will be required to run only Official Authorized Content.

    Further, you're not getting the whole game for your $60 or $80, depending on what version you're buying. EA's plan is to sell you Simcity 5 over and over and over. They've directly admitted that they already have it running with larger cities, but they're not releasing that now. They claim it's because it "won't run on Dad's PC", but the real reason is so they can sell it to you again later. Want subways? That's gonna be $20. Want railroads? Another $20. Bigger cities? Oh, that's in the $30 expansion.

    Right now, if you look at The Sims 3, the game costs $30. But if also you buy all the DLC for it, it's *four hundred and seventy dollars*. This is what they are doing with SimCity 5; locking you into their server infrastructure, and then exploiting the heck out of your wallet.

    This is a lousy deal, and you would be stupid to take it. Always-on DRM, and a deliberately crippled game, so that they can slowly uncripple it, charging you for every restored feature from prior versions.

    Simcity 4 still works pretty well. It's not quite as nice as most current games, and can require you to 'pin' the process to just one processor on a multi-core system (ie, most current machines), but if you want a city builder where you won't have to pay extra to breathe both in AND out, that would be a better option.

    But buying this game? In my opinion, you would be wiser to take three twenties out of your wallet, and light them on fire.

  4. #14
    Sounds about right really.

    I'm actually gonna see if I can return it at the GameStop I bought it at... But being a pc game... I'll see what I can do.
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  5. #15
    Darth Small Macheath's Avatar
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    Huh. Well, not having ever gotten into city building games personally, I guess if I wanted to start... there's SimCity 4, which I gather had a couple game breaking balance issues that are fixable using mods... then there's the Anno series, which is light city building with more of a military RTS/Civ component. And then the Cities XL series, Platinum just came out in the last month... but for my money, I'd probably give Tropico a try. And as it happens, all things Tropico are 75% off on Steam this weekend! Serendipity, or... nah, probably serendipity.

  6. #16
    Darth Small Macheath's Avatar
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    I can only guess what game this might be a reference to.
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  7. #17
    Darth Small Macheath's Avatar
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    Wow, I don't know what evidence this guy has for all his claims -- wish he'd provided some form of documentation -- but if that stuff is all true, dang, that's shitty programming and a boring, frustrating sim.

    I imagine if it were possible to make a city in an area larger than 2 km square, the issues would only get worse. So, maybe they limited city size so strictly because they knew they had a shitty sim going on, and they wanted to buy themselves time to fix it, hoping nobody would notice.

  8. #18
    Darth Small Macheath's Avatar
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    Pardon my crude language but Cities XL gives me a boner
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  9. #19
    They restricted size so they can release larger areas later as dlc... Same thing with a subway system... According to a dev, can't find the reference at the moment, they have working larger cities ready to go. EA is just holding it back to maximize dlc profit.
    Oooh, shiny!

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  10. #20
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    I picked up Tropico 4 on Steam the other day. It's fun and silly and scratched that city building itch all this hubbub has brought upon me.

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